DisableMenu
From SA-MP Wiki
Description:
Disable input for a menu. Any item will lose the ability to be selected.
(Menu:menuid)
Menu:menuid | The ID of the menu to disable input for. |
Return Values:
This function does not return any specific values.
Example Usage:
new WeaponMenu; WeaponMenu = CreateMenu("Weapons", 1, 50.0, 180.0, 200.0, 200.0); AddMenuItem(WeaponMenu, 0, "Rocket Launcher"); AddMenuItem(WeaponMenu, 0, "Flamethrower"); AddMenuItem(WeaponMenu, 0, "Minigun"); AddMenuItem(WeaponMenu, 0, "Grenades"); // Under OnPlayerCommandText if(!strcmp(cmdtext, "/disableguns", true)) { DisableMenu(WeaponMenu); //Disable input for the weapon menu return 1; }
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Related Functions
The following functions may be helpful as they relate to this function in one way or another.
- CreateMenu: Create a menu.
- DestroyMenu: Destroy a menu.
- AddMenuItem: Add an item to a menu.